![]() I also really need to abstract my args parser thing better. The args were mostly for me trying to figure out what numbers I should be using in the thresholds, but you may find them useful as well. play-stocks -o volatility descending will show all stocks sorted by volatility in descending order. play-stocks.js with some optional args that can be passed in. You’re encouraged to inspect the DOM, and even look at the source code itself. Poking Around This game encourages you to look beyond the UI, beyond the documentation. Run the script from your home server to hack n00dles. This script is far from optimal, but it will help you out a lot the first couple of days. Customise your stats HUD using secret built-in hooks, and a little bit of scripting. I'm assuming you have the 'early-hack-template.script' from the tutorial, but if you don't you can find both the NS1 and NS2 versions of this script here in the documentation. I have my first augmentation and just learned about using other computers to run my scripts, so basically I am running multiple of the same. UpdatesĪdded more functions to utils.js however it seems that in doing so I've drastically increased RAM requirements in a lot of places, I should really start importing specific functions instead of the whole thing.Īdded. Bitburner: How to Add Custom Stats to the HUD (Heads up Display) Decemby James. So I am new to bitburner, I am finding it really fun and enlightening, I learned a bit of python back in the day, but going back and having a sandbox to play with code and such is so much fun. less money faster allows for more upgrades sooner, etc, was my mindset. it probably doesn't pay as well in the end, but that's just my personal preference. it used to, but I found the delay in building funds (longer weaken/grow/hack times due to stronger servers) early on to be more of an issue in seeing progress. NOTE: the spread.js target selection currently does not follow the normal "use max money server" approach. If you have some cool changes/suggestions, feel free to raise an issue or PR! I'm still pretty early on myself, so this is just where I'm at so far.įeel free to mix and match, modify, etc as you please. For me these scripts were meant to just automate the redundant background things so that I can poke around and explore other things in the game. Otherwise, the various scripts tend to focus on one purpose.Īt some point you'll likely want to kill the server upgrade scripts and save some coin for augments. It does not upgrade your home server, and it does not buy scripts on the black market. It's too RAM heavy to use without an upgraded home server. I've applied some base values that seem to work for me, you may wish to modify them. Run it and let it do its thing and it will progressively upgrade (personal and hacknet servers only) and expand as far as it can. If you already have some progression, you can just start off with this script. The player progresses by raising their Stats, earning money, and climbing the corporate ladder.Eventually, after reaching certain criteria, the player will begin receiving invitations from Factions.Joining these factions and working for them will unlock Augmentations. A good chunk of it is just built off the tutorials/docs. Bitburner is a cyberpunk-themed incremental RPG. Running this function with a numThreads argument of 0 or less will cause a runtime error.These are my core basic scripts for automating in the game Bitburner (NS2). The PID will always be a positive integer. The PID is a unique identifier for each script. If the script was successfully started, then this function returns the PID of that script. ![]() This is similar to the function run except that it can be used to run a script on any server, instead of just the current server. You can also collapse this panel to temporarily hide this tutorial. This tutorial will show you the basics of the game. This function returns the number of growths needed in order to increase the amount of money available on the. ![]() ![]() Run a script as a separate process on a specified server. Welcome to Bitburner, a cyberpunk-themed incremental RPG The game takes place in a dark, dystopian future. Classic car storage houston bitburner ns2. ![]() Returns the PID of a successfully started script, and 0 otherwise. Note that if any arguments are being passed into the new script, then the third argument numThreads must be filled in with a value. Will be rounded down to the nearest integer.Īdditional arguments to pass into the new script that is being run. Hostname of the target server on which to execute the script. args: ( string | number | boolean ) ): number Parameters Parameter It is awesome from start to finish from what Im seeing. Exec ( script: string, host: string, numThreads?: number. I havent seen this program here on steam discussions so I want to share it. ![]()
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